I’ve spent a bit more time cleaning up the fluid blobs examples I made last week, this time limiting the Region of Interest and fiddling with the fluid interaction. Also newly included is a smarter way to interact with the blobs (in the code, i mean), pulling out more precise locational data. I’ll be looking [...]
Janus (development)
As part of the Smart Light Sydney Festival, May 2009, Tom Barker (Professor of Design, Architecture and Innovation at UTS) and Hank Haeusler (Post-Doctoral Researcher at UTS) were commissioned to design and produce an interactive light sculpture to be exhibited on the light walk in the Rocks. The piece conceived by Tom was called Janus [...]
Filtration Fields (concept)
Filtration Fields (Joanne Jakovich & Jason McDermott 2009)
Recently Joanne and I were given the opportunity to exhibit in the DAB Lab Research Gallery at UTS, in the Design, Architecture and Building faculty building, as an opportunity to refine and showcase our collective research into realtime responsive architectural environments.
[view from inside DAB Lab Gallery, taken [...]
Computational Environments ‘09
Gearing up for the first week of class for Computational Environments, the Master of Architecture design studio Joanne Jakovich, Bert Bongers and I will be teaching at UTS.
Last time round the studio culminated in the Skinform project, see below;
From tomorrow onwards we will be launching into a new semester, complete with a new brief, renewed [...]
streetasplatform
The Street as platform – a street rendered in data.
November has been a busy month!
Along with Anthony Burke, Dan Hill and Mitchell Whitelaw, I’ve been running an intensive masterclass studio in the Master of Digital Architecture program at UTS. The masterclass is based on one of Dan’s earlier posts called http://www.cityofsound.com/blog/2008/02/the-street-as-p.html, in which the notion [...]
pixeltag playtime
Here’s the latest update from the Real Perspective show at TAP Gallery.
‘pixeltag’ (2008). from Jason McDermott on Vimeo.
Wicked!
Interface Edinburgh
The interface only exists between a body and it’s environment.
Come to this place and see that we are outsiders, foreigners in a new land‚ naive and blissfully innocent of this place. We seek to make a connection, an understanding, to learn from the city by touch and by feel. By striking, pulling and tearing. Each [...]
pixeltag update
The pixeltag project has progressed once again;
* the interface has been amended slightly to allow for yaw input (not just roll) as the ‘x’ axis data,
* the ‘cursor’ item has been implemented, allowing the user to see where they are about to draw prior to doing so,
* The up/down ratios have been adjusted to allow [...]