Tag projects

fluid updated

I’ve spent a bit more time cleaning up the fluid blobs examples I made last week, this time limiting the Region of Interest and fiddling with the fluid interaction.  Also newly included is a smarter way to interact with the blobs (in the code, i mean), pulling out more precise locational data.  I’ll be looking [...]

fluid blobs

Linked below are some early results from a new series of sketches I’ve been working on using Processing.  These sketches continue in a long line of projects I’ve completed recently using simple camera tracking algorithms to infer interesting patterns of movement in urban spaces.
The first example is a calibrated blob tracking experiment, using the excellent [...]

Worlds Collide

IMG_8477.CR2, originally uploaded by jason.mcdermott.
Worlds Collide happened on Sunday night at the Wall in Kings Cross, along with an updated installation of my pixeltag project. The night was a lot of fun and pixeltag was very well received, so all’s well that ends well!
Tony Curran was kind enough to invite me to exhibit on the [...]

pixelTag Revisited

Here are a few screenshots of the latest and greatest for the pixelTag project.
I’ve taken the time to port some of the interaction and visualisation out of Max/MSP into Processing.  So far the button presses are working fine as well as the r/g/b/a colour selection options and the size choice.
pixelTag will be unleashed on an [...]

Baby Steps

I’ve started from scratch, learning Processing using Dan Shiffman’s handy book Learning Processing.
Above is the first little creation from the book, a little creature called Zoog, which I’ll be wiring up to respond to mouse clicks and all kinds of computer interactivity.  It’s not much to start with, but it’s fun to get my hands [...]

streetasplatform

The Street as platform – a street rendered in data.
November has been a busy month!
Along with Anthony Burke, Dan Hill and Mitchell Whitelaw, I’ve been running an intensive masterclass studio in the Master of Digital Architecture program at UTS.  The masterclass is based on one of Dan’s earlier posts called http://www.cityofsound.com/blog/2008/02/the-street-as-p.html, in which the notion [...]

pixeltag

pixelTag is an experimental working prototype for creating digital art using hand-held devices and radio signals.
The current pixelTag prototype uses the Nintendo Wii remote controller, in conjunction with Osculator and Max/Msp.  The prototype generates pixel graphics in real time,  based on x/y/z motion information sent to Max by the Wii remote.  The prototype has the [...]

pixeltag playtime

Here’s the latest update from the Real Perspective show at TAP Gallery.

‘pixeltag’ (2008). from Jason McDermott on Vimeo.
Wicked!

Interface Edinburgh

The interface only exists between a body and it’s environment.
Come to this place and see that we are outsiders, foreigners in a new land‚ naive and blissfully innocent of this place.   We seek to make a connection, an understanding, to learn from the city by touch and by feel.  By striking, pulling and tearing.  Each [...]

google bot v2

This is the second post for testing the google spider bots.
The link below does not contain any of my original work, it is merely to test the google OCR bots..
we’ll see how it goes.
http://www.jasonmcdermott.net%2F%7Ehome%2Fpdf%2F11231_martinscopic.pdf

pixeltag update

The pixeltag project has progressed once again;
* the interface has been amended slightly to allow for yaw input (not just roll) as the ‘x’ axis data,
* the ‘cursor’ item has been implemented, allowing the user to see where they are about to draw prior to doing so,
* The up/down ratios have been adjusted to allow [...]

pixeltag update

The pixeltag project has progressed once again;
* the interface has been amended slightly to allow for yaw input (not just roll) as the ‘x’ axis data,
* the ‘cursor’ item has been implemented, allowing the user to see where they are about to draw prior to doing so,
* The up/down ratios have been adjusted to allow [...]

project ideas

Lately there have been many ideas/thoughts flying around regarding potential project outcomes for my fledgeline Ph.D. research.
I wanted to get some of them out into the blogosphere, so I can get them out of my head and into some kind of intelligent format.  So here goes;
bus tracker
Web based interface for seeing real-time locations of buses [...]

wii testing

As part of my research into interactive architecture, I have come across some very interesting ideas for designing and implementing feedback interfaces.
One such idea was embedded in the wii remote, as discussed in an earlier post on the pixeltag project. Another such test we worked on in the interactivation lab is the connection of [...]